In my previous blog post titled ‘Arduino/Motor control from variables in UE4 – Part 1‘, I set up an animated object within UE4 and I used the Y positional values to send information to the Arduino to trigger lights at certain positions. Whist this wasn’t too complicated, it was a step towards sending specific values...
About Me
Far far away, behind the word mountains, far from the countries Vokalia and Consonantia, there live the blind texts. Separated.